local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1
L0_1 = {}
L0_1.group_id = 133001049
L1_1 = {}
L1_1.GroupID = 133001049
L1_1.AGRegionConfigID = 49046
L1_1.AGName = "ActivityAbility_ToMoon_FoodChallenge_Part1"
L1_1.AGKey = "_Activity_ToMoon_Part1_Level"
L1_1.ChallengeRegionConfigID = 49046
L1_1.ChallengeID = 111168
L1_1.TriggerTag = 49013
L1_1.TargetTriggerTime = 1
L1_1.AreaID = 2
L1_1.OverKey = "OverKey"
L1_1.WatchKey = "save"
L2_1 = {}
L3_1 = {}
L4_1 = 3
L5_1 = 4
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L3_1 = {}
L4_1 = 3
L5_1 = 5
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[2] = L3_1
L3_1 = {}
L4_1 = 3
L5_1 = 6
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[3] = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 49001
L4_1.monster_id = 20010601
L5_1 = {}
L5_1.x = 1889.138
L5_1.y = 196.27
L5_1.z = -1462.853
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 260.939
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L4_1.disableWander = true
L5_1 = {}
L6_1 = 1007
L7_1 = 1033
L8_1 = 6110
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.affix = L5_1
L4_1.isElite = true
L4_1.isOneoff = true
L4_1.area_id = 2
L4_1.guest_ban_drop = 63
L3_1[49001] = L4_1
L4_1 = {}
L4_1.config_id = 49002
L4_1.monster_id = 20010801
L5_1 = {}
L5_1.x = 1887.484
L5_1.y = 196.164
L5_1.z = -1454.311
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 142.961
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L4_1.disableWander = true
L5_1 = {}
L6_1 = 4139
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.isOneoff = true
L4_1.area_id = 2
L4_1.guest_ban_drop = 63
L3_1[49002] = L4_1
L4_1 = {}
L4_1.config_id = 49003
L4_1.monster_id = 20010501
L5_1 = {}
L5_1.x = 1885.544
L5_1.y = 197.373
L5_1.z = -1473.165
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 9.719
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L5_1 = {}
L6_1 = 4139
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.isOneoff = true
L4_1.area_id = 2
L4_1.guest_ban_drop = 63
L3_1[49003] = L4_1
L4_1 = {}
L4_1.config_id = 49004
L4_1.monster_id = 20010501
L5_1 = {}
L5_1.x = 1884.294
L5_1.y = 197.366
L5_1.z = -1473.55
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 9.719
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L5_1 = {}
L6_1 = 4139
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.isOneoff = true
L4_1.area_id = 2
L4_1.guest_ban_drop = 63
L3_1[49004] = L4_1
L4_1 = {}
L4_1.config_id = 49022
L4_1.monster_id = 20010801
L5_1 = {}
L5_1.x = 1886.234
L5_1.y = 196.157
L5_1.z = -1454.696
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 142.961
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L4_1.disableWander = true
L5_1 = {}
L6_1 = 4139
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.isOneoff = true
L4_1.area_id = 2
L4_1.guest_ban_drop = 63
L3_1[49022] = L4_1
L4_1 = {}
L4_1.config_id = 49023
L4_1.monster_id = 21010401
L5_1 = {}
L5_1.x = 1901.592
L5_1.y = 197.521
L5_1.z = -1464.169
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 214.598
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L5_1 = {}
L6_1 = 4139
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.isOneoff = true
L4_1.area_id = 2
L4_1.guest_ban_drop = 63
L3_1[49023] = L4_1
L4_1 = {}
L4_1.config_id = 49024
L4_1.monster_id = 21010401
L5_1 = {}
L5_1.x = 1901.074
L5_1.y = 197.524
L5_1.z = -1462.327
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 214.598
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L5_1 = {}
L6_1 = 4139
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.isOneoff = true
L4_1.area_id = 2
L4_1.guest_ban_drop = 63
L3_1[49024] = L4_1
L4_1 = {}
L4_1.config_id = 49031
L4_1.monster_id = 20011001
L5_1 = {}
L5_1.x = 1901.952
L5_1.y = 197.525
L5_1.z = -1463.272
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 281.461
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L5_1 = {}
L6_1 = 4139
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.isOneoff = true
L4_1.area_id = 2
L4_1.guest_ban_drop = 63
L3_1[49031] = L4_1
L4_1 = {}
L4_1.config_id = 49032
L4_1.monster_id = 20011001
L5_1 = {}
L5_1.x = 1900.702
L5_1.y = 197.518
L5_1.z = -1463.657
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 281.461
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L5_1 = {}
L6_1 = 4139
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.isOneoff = true
L4_1.area_id = 2
L4_1.guest_ban_drop = 63
L3_1[49032] = L4_1
L4_1 = {}
L4_1.config_id = 49035
L4_1.monster_id = 21010902
L5_1 = {}
L5_1.x = 1886.88
L5_1.y = 196.158
L5_1.z = -1455.515
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 170.599
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L5_1 = {}
L6_1 = 4139
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.isOneoff = true
L4_1.area_id = 2
L4_1.guest_ban_drop = 63
L3_1[49035] = L4_1
L4_1 = {}
L4_1.config_id = 49036
L4_1.monster_id = 21010902
L5_1 = {}
L5_1.x = 1886.519
L5_1.y = 196.162
L5_1.z = -1453.445
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 170.599
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L5_1 = {}
L6_1 = 4139
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.isOneoff = true
L4_1.area_id = 2
L4_1.guest_ban_drop = 63
L3_1[49036] = L4_1
L4_1 = {}
L4_1.config_id = 49038
L4_1.monster_id = 21010401
L5_1 = {}
L5_1.x = 1895.759
L5_1.y = 198.845
L5_1.z = -1470.067
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 322.617
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L5_1 = {}
L6_1 = 4139
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.isOneoff = true
L4_1.area_id = 2
L4_1.guest_ban_drop = 63
L3_1[49038] = L4_1
L4_1 = {}
L4_1.config_id = 49039
L4_1.monster_id = 21010701
L5_1 = {}
L5_1.x = 1887.002
L5_1.y = 196.16
L5_1.z = -1454.685
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 33.137
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L5_1 = {}
L6_1 = 4139
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.isOneoff = true
L4_1.area_id = 2
L4_1.guest_ban_drop = 63
L3_1[49039] = L4_1
L4_1 = {}
L4_1.config_id = 49042
L4_1.monster_id = 21010701
L5_1 = {}
L5_1.x = 1887.727
L5_1.y = 196.167
L5_1.z = -1453.574
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 33.137
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L5_1 = {}
L6_1 = 4139
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.isOneoff = true
L4_1.area_id = 2
L4_1.guest_ban_drop = 63
L3_1[49042] = L4_1
monsters = L3_1
L3_1 = {}
npcs = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 49005
L4_1.gadget_id = 70300085
L5_1 = {}
L5_1.x = 1887.016
L5_1.y = 195.702
L5_1.z = -1454.336
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L4_1.persistent = true
L4_1.area_id = 2
L3_1[49005] = L4_1
L4_1 = {}
L4_1.config_id = 49006
L4_1.gadget_id = 70300085
L5_1 = {}
L5_1.x = 1884.766
L5_1.y = 196.91
L5_1.z = -1473.158
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L4_1.persistent = true
L4_1.area_id = 2
L3_1[49006] = L4_1
L4_1 = {}
L4_1.config_id = 49007
L4_1.gadget_id = 70300081
L5_1 = {}
L5_1.x = 1908.527
L5_1.y = 197.185
L5_1.z = -1463.66
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 3.835
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L4_1.persistent = true
L4_1.area_id = 2
L3_1[49007] = L4_1
L4_1 = {}
L4_1.config_id = 49008
L4_1.gadget_id = 70300081
L5_1 = {}
L5_1.x = 1899.827
L5_1.y = 196.934
L5_1.z = -1451.583
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 318.405
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L4_1.persistent = true
L4_1.area_id = 2
L3_1[49008] = L4_1
L4_1 = {}
L4_1.config_id = 49009
L4_1.gadget_id = 70300081
L5_1 = {}
L5_1.x = 1888.763
L5_1.y = 195.668
L5_1.z = -1444.757
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 2.911
L5_1.y = 274.62
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L4_1.persistent = true
L4_1.area_id = 2
L3_1[49009] = L4_1
L4_1 = {}
L4_1.config_id = 49010
L4_1.gadget_id = 70300081
L5_1 = {}
L5_1.x = 1899.961
L5_1.y = 198.139
L5_1.z = -1479.086
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 43.149
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L4_1.persistent = true
L4_1.area_id = 2
L3_1[49010] = L4_1
L4_1 = {}
L4_1.config_id = 49011
L4_1.gadget_id = 70300081
L5_1 = {}
L5_1.x = 1884.37
L5_1.y = 196.873
L5_1.z = -1482.795
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 355.075
L5_1.y = 79.544
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L4_1.persistent = true
L4_1.area_id = 2
L3_1[49011] = L4_1
L4_1 = {}
L4_1.config_id = 49019
L4_1.gadget_id = 70690012
L5_1 = {}
L5_1.x = 1895.881
L5_1.y = 195.822
L5_1.z = -1457.192
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.persistent = true
L4_1.area_id = 2
L3_1[49019] = L4_1
L4_1 = {}
L4_1.config_id = 49021
L4_1.gadget_id = 70300085
L5_1 = {}
L5_1.x = 1901.205
L5_1.y = 197.062
L5_1.z = -1463.28
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L4_1.persistent = true
L4_1.area_id = 2
L3_1[49021] = L4_1
L4_1 = {}
L4_1.config_id = 49025
L4_1.gadget_id = 70220005
L5_1 = {}
L5_1.x = 1901.489
L5_1.y = 197.0
L5_1.z = -1459.69
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 2
L3_1[49025] = L4_1
L4_1 = {}
L4_1.config_id = 49026
L4_1.gadget_id = 70220005
L5_1 = {}
L5_1.x = 1899.713
L5_1.y = 196.994
L5_1.z = -1459.517
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 2
L3_1[49026] = L4_1
L4_1 = {}
L4_1.config_id = 49027
L4_1.gadget_id = 70220005
L5_1 = {}
L5_1.x = 1890.1
L5_1.y = 196.156
L5_1.z = -1452.123
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 2
L3_1[49027] = L4_1
L4_1 = {}
L4_1.config_id = 49028
L4_1.gadget_id = 70220005
L5_1 = {}
L5_1.x = 1889.061
L5_1.y = 195.902
L5_1.z = -1451.761
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 2
L3_1[49028] = L4_1
L4_1 = {}
L4_1.config_id = 49029
L4_1.gadget_id = 70220005
L5_1 = {}
L5_1.x = 1887.893
L5_1.y = 197.045
L5_1.z = -1470.886
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 2
L3_1[49029] = L4_1
L4_1 = {}
L4_1.config_id = 49030
L4_1.gadget_id = 70220005
L5_1 = {}
L5_1.x = 1886.952
L5_1.y = 197.002
L5_1.z = -1471.537
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 2
L3_1[49030] = L4_1
L4_1 = {}
L4_1.config_id = 49044
L4_1.gadget_id = 70217008
L5_1 = {}
L5_1.x = 1890.611
L5_1.y = 196.352
L5_1.z = -1462.685
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 268.556
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.chest_drop_id = 21500009
L4_1.drop_count = 1
L4_1.isOneoff = true
L4_1.persistent = true
L4_1.autopick = true
L4_1.guest_ban_drop = 63
L4_1.area_id = 2
L3_1[49044] = L4_1
gadgets = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 49012
L5_1 = RegionShape
L5_1 = L5_1.CYLINDER
L4_1.shape = L5_1
L4_1.radius = 100
L5_1 = {}
L5_1.x = 1888.375
L5_1.y = 196.274
L5_1.z = -1463.323
L4_1.pos = L5_1
L4_1.height = 100.0
L4_1.area_id = 2
L3_1[49012] = L4_1
L4_1 = {}
L4_1.config_id = 49016
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 70
L5_1 = {}
L5_1.x = 1888.133
L5_1.y = 196.173
L5_1.z = -1462.536
L4_1.pos = L5_1
L4_1.area_id = 2
L3_1[49016] = L4_1
L4_1 = {}
L4_1.config_id = 49046
L5_1 = RegionShape
L5_1 = L5_1.CYLINDER
L4_1.shape = L5_1
L4_1.radius = 60
L5_1 = {}
L5_1.x = 1888.375
L5_1.y = 196.274
L5_1.z = -1463.323
L4_1.pos = L5_1
L4_1.height = 100.0
L4_1.area_id = 2
L3_1[49046] = L4_1
regions = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 1049012
L4_1.name = "ENTER_REGION_49012"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ENTER_REGION_49012"
L4_1.action = "action_EVENT_ENTER_REGION_49012"
L5_1 = {}
L5_1.config_id = 1049013
L5_1.name = "ANY_MONSTER_DIE_49013"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_49013"
L5_1.action = "action_EVENT_ANY_MONSTER_DIE_49013"
L5_1.trigger_count = 0
L5_1.tag = "49013"
L6_1 = {}
L6_1.config_id = 1049014
L6_1.name = "CHALLENGE_SUCCESS_49014"
L7_1 = EventType
L7_1 = L7_1.EVENT_CHALLENGE_SUCCESS
L6_1.event = L7_1
L6_1.source = "1111680"
L6_1.condition = ""
L6_1.action = "action_EVENT_CHALLENGE_SUCCESS_49014"
L7_1 = {}
L7_1.config_id = 1049015
L7_1.name = "MONSTER_BATTLE_49015"
L8_1 = EventType
L9_1 = "EVENT_MONSTER_BATTLE"
L8_1 = L8_1[L9_1]
L7_1.event = L8_1
L7_1.source = ""
L8_1 = "condition_EVENT_MONSTER_BATTLE_49015"
L7_1.condition = L8_1
L8_1 = "action_EVENT_MONSTER_BATTLE_49015"
L7_1.action = L8_1
L8_1 = {}
L9_1 = 1049016
L8_1.config_id = L9_1
L9_1 = "ENTER_REGION_49016"
L8_1.name = L9_1
L9_1 = EventType
L9_1 = L9_1.EVENT_ENTER_REGION
L8_1.event = L9_1
L8_1.source = ""
L9_1 = "condition_EVENT_ENTER_REGION_49016"
L8_1.condition = L9_1
L9_1 = "action_EVENT_ENTER_REGION_49016"
L8_1.action = L9_1
L9_1 = {}
L10_1 = 1049017
L9_1.config_id = L10_1
L10_1 = "TIME_AXIS_PASS_49017"
L9_1.name = L10_1
L10_1 = EventType
L11_1 = "EVENT_TIME_AXIS_PASS"
L10_1 = L10_1[L11_1]
L9_1.event = L10_1
L10_1 = "T1"
L9_1.source = L10_1
L10_1 = "condition_EVENT_TIME_AXIS_PASS_49017"
L9_1.condition = L10_1
L10_1 = "action_EVENT_TIME_AXIS_PASS_49017"
L9_1.action = L10_1
L10_1 = {}
L11_1 = 1049018
L10_1.config_id = L11_1
L11_1 = "TIME_AXIS_PASS_49018"
L10_1.name = L11_1
L11_1 = EventType
L12_1 = "EVENT_TIME_AXIS_PASS"
L11_1 = L11_1[L12_1]
L10_1.event = L11_1
L11_1 = "T2"
L10_1.source = L11_1
L11_1 = "condition_EVENT_TIME_AXIS_PASS_49018"
L10_1.condition = L11_1
L11_1 = "action_EVENT_TIME_AXIS_PASS_49018"
L10_1.action = L11_1
L11_1 = {}
L12_1 = 1049037
L11_1.config_id = L12_1
L12_1 = "GADGET_STATE_CHANGE_49037"
L11_1.name = L12_1
L12_1 = EventType
L13_1 = "EVENT_GADGET_STATE_CHANGE"
L12_1 = L12_1[L13_1]
L11_1.event = L12_1
L11_1.source = ""
L12_1 = "condition_EVENT_GADGET_STATE_CHANGE_49037"
L11_1.condition = L12_1
L12_1 = "action_EVENT_GADGET_STATE_CHANGE_49037"
L11_1.action = L12_1
L12_1 = {}
L13_1 = 1049045
L12_1.config_id = L13_1
L13_1 = "TIME_AXIS_PASS_49045"
L12_1.name = L13_1
L13_1 = EventType
L14_1 = "EVENT_TIME_AXIS_PASS"
L13_1 = L13_1[L14_1]
L12_1.event = L13_1
L13_1 = "waitBundleEnd"
L12_1.source = L13_1
L12_1.condition = ""
L13_1 = "action_EVENT_TIME_AXIS_PASS_49045"
L12_1.action = L13_1
L13_1 = {}
L14_1 = 1049046
L13_1.config_id = L14_1
L14_1 = "ENTER_REGION_49046"
L13_1.name = L14_1
L14_1 = EventType
L14_1 = L14_1.EVENT_ENTER_REGION
L13_1.event = L14_1
L13_1.source = ""
L14_1 = "condition_EVENT_ENTER_REGION_49046"
L13_1.condition = L14_1
L13_1.action = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
triggers = L3_1
L3_1 = "variables"
L4_1 = {}
L5_1 = {}
L6_1 = "configId"
L5_1[L6_1] = 1
L5_1.name = "save"
L6_1 = "value"
L5_1[L6_1] = 0
L6_1 = "no_refresh"
L5_1[L6_1] = true
L6_1 = {}
L7_1 = "configId"
L6_1[L7_1] = 2
L7_1 = "IS_BOSS_DEAD"
L6_1.name = L7_1
L7_1 = "value"
L6_1[L7_1] = 0
L7_1 = "no_refresh"
L6_1[L7_1] = true
L7_1 = {}
L8_1 = "configId"
L7_1[L8_1] = 3
L7_1.name = "OverKey"
L8_1 = "value"
L7_1[L8_1] = 0
L8_1 = "no_refresh"
L9_1 = false
L7_1[L8_1] = L9_1
L8_1 = {}
L9_1 = "configId"
L8_1[L9_1] = 4
L9_1 = "stage"
L8_1.name = L9_1
L9_1 = "value"
L8_1[L9_1] = 1
L9_1 = "no_refresh"
L8_1[L9_1] = true
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
_ENV[L3_1] = L4_1
L3_1 = "init_config"
L4_1 = {}
L5_1 = "suite"
L4_1[L5_1] = 1
L5_1 = "end_suite"
L4_1[L5_1] = 0
L5_1 = "rand_suite"
L6_1 = false
L4_1[L5_1] = L6_1
_ENV[L3_1] = L4_1
L3_1 = "suites"
L4_1 = {}
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L7_1 = 49012
L8_1 = 49046
L6_1[1] = L7_1
L6_1[2] = L8_1
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "ENTER_REGION_49012"
L8_1 = "ANY_MONSTER_DIE_49013"
L9_1 = "CHALLENGE_SUCCESS_49014"
L10_1 = "GADGET_STATE_CHANGE_49037"
L11_1 = "TIME_AXIS_PASS_49045"
L12_1 = "ENTER_REGION_49046"
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L6_1[5] = L11_1
L6_1[6] = L12_1
L5_1.triggers = L6_1
L6_1 = "rand_weight"
L5_1[L6_1] = 100
L6_1 = {}
L7_1 = {}
L6_1.monsters = L7_1
L7_1 = {}
L8_1 = 49005
L9_1 = 49006
L10_1 = 49007
L11_1 = 49008
L12_1 = 49009
L13_1 = 49010
L14_1 = 49011
L15_1 = 49021
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L7_1[5] = L12_1
L7_1[6] = L13_1
L7_1[7] = L14_1
L7_1[8] = L15_1
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L7_1 = "rand_weight"
L6_1[L7_1] = 100
L7_1 = {}
L8_1 = {}
L9_1 = 49001
L8_1[1] = L9_1
L7_1.monsters = L8_1
L8_1 = {}
L9_1 = 49019
L8_1[1] = L9_1
L7_1.gadgets = L8_1
L8_1 = {}
L7_1.regions = L8_1
L8_1 = {}
L7_1.triggers = L8_1
L8_1 = "rand_weight"
L7_1[L8_1] = 100
L8_1 = {}
L9_1 = {}
L10_1 = 49002
L11_1 = 49022
L12_1 = 49023
L13_1 = 49024
L14_1 = 49038
L9_1[1] = L10_1
L9_1[2] = L11_1
L9_1[3] = L12_1
L9_1[4] = L13_1
L9_1[5] = L14_1
L8_1.monsters = L9_1
L9_1 = {}
L10_1 = 49025
L11_1 = 49026
L9_1[1] = L10_1
L9_1[2] = L11_1
L8_1.gadgets = L9_1
L9_1 = {}
L8_1.regions = L9_1
L9_1 = {}
L10_1 = "MONSTER_BATTLE_49015"
L11_1 = "TIME_AXIS_PASS_49017"
L9_1[1] = L10_1
L9_1[2] = L11_1
L8_1.triggers = L9_1
L9_1 = "rand_weight"
L8_1[L9_1] = 100
L9_1 = {}
L10_1 = {}
L11_1 = 49031
L12_1 = 49032
L13_1 = 49039
L14_1 = 49042
L10_1[1] = L11_1
L10_1[2] = L12_1
L10_1[3] = L13_1
L10_1[4] = L14_1
L9_1.monsters = L10_1
L10_1 = {}
L11_1 = 49029
L12_1 = 49030
L10_1[1] = L11_1
L10_1[2] = L12_1
L9_1.gadgets = L10_1
L10_1 = {}
L11_1 = 49016
L10_1[1] = L11_1
L9_1.regions = L10_1
L10_1 = {}
L11_1 = "ENTER_REGION_49016"
L12_1 = "TIME_AXIS_PASS_49018"
L10_1[1] = L11_1
L10_1[2] = L12_1
L9_1.triggers = L10_1
L10_1 = "rand_weight"
L9_1[L10_1] = 100
L10_1 = {}
L11_1 = {}
L12_1 = 49003
L13_1 = 49004
L14_1 = 49035
L15_1 = 49036
L11_1[1] = L12_1
L11_1[2] = L13_1
L11_1[3] = L14_1
L11_1[4] = L15_1
L10_1.monsters = L11_1
L11_1 = {}
L12_1 = 49027
L13_1 = 49028
L11_1[1] = L12_1
L11_1[2] = L13_1
L10_1.gadgets = L11_1
L11_1 = {}
L10_1.regions = L11_1
L11_1 = {}
L10_1.triggers = L11_1
L11_1 = "rand_weight"
L10_1[L11_1] = 100
L11_1 = {}
L12_1 = {}
L11_1.monsters = L12_1
L12_1 = {}
L13_1 = 49044
L12_1[1] = L13_1
L11_1.gadgets = L12_1
L12_1 = {}
L11_1.regions = L12_1
L12_1 = {}
L11_1.triggers = L12_1
L12_1 = "rand_weight"
L11_1[L12_1] = 100
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
_ENV[L3_1] = L4_1
function L3_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = A1_2.param1
  if L2_2 ~= 49012 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetRegionEntityCount
  L3_2 = A0_2
  L4_2 = {}
  L5_2 = A1_2.source_eid
  L4_2.region_eid = L5_2
  L5_2 = EntityType
  L5_2 = L5_2.AVATAR
  L4_2.entity_type = L5_2
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 < 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ENTER_REGION_49012 = L3_1
function L3_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133001049
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_ENTER_REGION_49012 = L3_1
function L3_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if L2_2 ~= 49001 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_49013 = L3_1
function L3_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.ChangeGroupVariableValue
  L3_2 = A0_2
  L4_2 = "save"
  L5_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : change_GroupVariable"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGroupVariableValue
  L3_2 = A0_2
  L4_2 = "IS_BOSS_DEAD"
  L5_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_groupVariable"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_49013 = L3_1
function L3_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133001049
  L5_2 = 7
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = ScriptLib
  L2_2 = L2_2.KillGroupEntity
  L3_2 = A0_2
  L4_2 = {}
  L4_2.group_id = 133001049
  L5_2 = GroupKillPolicy
  L5_2 = L5_2.GROUP_KILL_MONSTER
  L4_2.kill_policy = L5_2
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : kill_monster_by_group"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.RemoveEntityByConfigId
  L3_2 = A0_2
  L4_2 = 133001049
  L5_2 = EntityType
  L5_2 = L5_2.GADGET
  L6_2 = 49019
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_49014 = L3_1
L3_1 = "condition_EVENT_MONSTER_BATTLE_49015"
function L4_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 49001 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
_ENV[L3_1] = L4_1
L3_1 = "action_EVENT_MONSTER_BATTLE_49015"
function L4_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.InitTimeAxis
  L3_2 = A0_2
  L4_2 = "T1"
  L5_2 = {}
  L6_2 = 60
  L5_2[1] = L6_2
  L6_2 = false
  L2_2(L3_2, L4_2, L5_2, L6_2)
  L2_2 = 0
  return L2_2
end
_ENV[L3_1] = L4_1
L3_1 = "condition_EVENT_ENTER_REGION_49016"
function L4_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = A1_2.param1
  if L2_2 ~= 49016 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetRegionEntityCount
  L3_2 = A0_2
  L4_2 = {}
  L5_2 = A1_2.source_eid
  L4_2.region_eid = L5_2
  L5_2 = EntityType
  L5_2 = L5_2.AVATAR
  L4_2.entity_type = L5_2
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 < 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
_ENV[L3_1] = L4_1
L3_1 = "action_EVENT_ENTER_REGION_49016"
function L4_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.InitTimeAxis
  L3_2 = A0_2
  L4_2 = "T2"
  L5_2 = {}
  L6_2 = 60
  L5_2[1] = L6_2
  L6_2 = false
  L2_2(L3_2, L4_2, L5_2, L6_2)
  L2_2 = 0
  return L2_2
end
_ENV[L3_1] = L4_1
L3_1 = "condition_EVENT_TIME_AXIS_PASS_49017"
function L4_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValue
  L3_2 = A0_2
  L4_2 = "IS_BOSS_DEAD"
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValue
  L3_2 = A0_2
  L4_2 = "stage"
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 ~= 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
_ENV[L3_1] = L4_1
L3_1 = "action_EVENT_TIME_AXIS_PASS_49017"
function L4_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGroupVariableValue
  L3_2 = A0_2
  L4_2 = "stage"
  L5_2 = 2
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_groupVariable"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.ShowReminder
  L3_2 = A0_2
  L4_2 = 400069
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : active_reminder_ui"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133001049
  L5_2 = 5
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = ScriptLib
  L2_2 = L2_2.KillExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133001049
  L5_2 = 4
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = ScriptLib
  L2_2 = L2_2.RemoveExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133001049
  L5_2 = 4
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
_ENV[L3_1] = L4_1
L3_1 = "condition_EVENT_TIME_AXIS_PASS_49018"
function L4_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValue
  L3_2 = A0_2
  L4_2 = "IS_BOSS_DEAD"
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValue
  L3_2 = A0_2
  L4_2 = "stage"
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 ~= 2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
_ENV[L3_1] = L4_1
L3_1 = "action_EVENT_TIME_AXIS_PASS_49018"
function L4_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGroupVariableValue
  L3_2 = A0_2
  L4_2 = "stage"
  L5_2 = 3
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_groupVariable"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.ShowReminder
  L3_2 = A0_2
  L4_2 = 400069
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : active_reminder_ui"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133001049
  L5_2 = 6
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = ScriptLib
  L2_2 = L2_2.KillExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133001049
  L5_2 = 5
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = ScriptLib
  L2_2 = L2_2.RemoveExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133001049
  L5_2 = 5
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
_ENV[L3_1] = L4_1
L3_1 = "condition_EVENT_GADGET_STATE_CHANGE_49037"
function L4_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = A1_2.param2
  if 49044 == L2_2 then
    L2_2 = GadgetState
    L2_2 = L2_2.ChestOpened
    L3_2 = A1_2.param1
    if L2_2 == L3_2 then
      goto lbl_11
    end
  end
  L2_2 = false
  do return L2_2 end
  ::lbl_11::
  L2_2 = true
  return L2_2
end
_ENV[L3_1] = L4_1
L3_1 = "action_EVENT_GADGET_STATE_CHANGE_49037"
function L4_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGroupVariableValue
  L3_2 = A0_2
  L4_2 = "OverKey"
  L5_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_groupVariable"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.InitTimeAxis
  L3_2 = A0_2
  L4_2 = "waitBundleEnd"
  L5_2 = {}
  L6_2 = 3
  L5_2[1] = L6_2
  L6_2 = false
  L2_2(L3_2, L4_2, L5_2, L6_2)
  L2_2 = 0
  return L2_2
end
_ENV[L3_1] = L4_1
L3_1 = "action_EVENT_TIME_AXIS_PASS_49045"
function L4_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = {}
  L2_2.x = 1910.817
  L2_2.y = 205
  L2_2.z = -1458
  L3_2 = {}
  L3_2.x = 0
  L3_2.y = 0
  L3_2.z = 0
  L4_2 = ScriptLib
  L4_2 = L4_2.BeginCameraSceneLook
  L5_2 = A0_2
  L6_2 = {}
  L6_2.look_pos = L2_2
  L6_2.is_allow_input = true
  L6_2.duration = 3
  L6_2.is_force = true
  L6_2.is_broadcast = false
  L6_2.is_recover_keep_current = true
  L6_2.delay = 0
  L6_2.is_set_follow_pos = false
  L6_2.follow_pos = L3_2
  L6_2.is_force_walk = false
  L6_2.is_change_play_mode = false
  L6_2.is_set_screen_XY = false
  L6_2.screen_x = 0
  L6_2.screen_y = 0
  L4_2 = L4_2(L5_2, L6_2)
  if 0 ~= L4_2 then
    L4_2 = ScriptLib
    L4_2 = L4_2.PrintContextLog
    L5_2 = A0_2
    L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
    L4_2(L5_2, L6_2)
    L4_2 = -1
    return L4_2
  end
  L4_2 = ScriptLib
  L4_2 = L4_2.ShowReminder
  L5_2 = A0_2
  L6_2 = 400071
  L4_2 = L4_2(L5_2, L6_2)
  if 0 ~= L4_2 then
    L4_2 = ScriptLib
    L4_2 = L4_2.PrintContextLog
    L5_2 = A0_2
    L6_2 = "@@ LUA_WARNING : active_reminder_ui"
    L4_2(L5_2, L6_2)
    L4_2 = -1
    return L4_2
  end
  L4_2 = 0
  return L4_2
end
_ENV[L3_1] = L4_1
L3_1 = "condition_EVENT_ENTER_REGION_49046"
function L4_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = A1_2.param1
  if L2_2 ~= 49046 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetRegionEntityCount
  L3_2 = A0_2
  L4_2 = {}
  L5_2 = A1_2.source_eid
  L4_2.region_eid = L5_2
  L5_2 = EntityType
  L5_2 = L5_2.AVATAR
  L4_2.entity_type = L5_2
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 < 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
_ENV[L3_1] = L4_1
L3_1 = "require"
L3_1 = _ENV[L3_1]
L4_1 = "V2_1/MoonlitCamp"
L3_1(L4_1)
